What is the
GameRunner?
The GameRunner is a new game controller which allows you to stroll, walk, jog or
sprint through any computer-generated 3D world, game, or online 3D virtual
world. In order to move your “virtual-self” through the virtual-world, you
stroll, walk or run, on the GameRunner, while you steer with the
handlebars. The triggers and buttons are thumb and finger accessible and they
can be mapped within your own games to whatever preferences you like. It’s all
digital signal output, so there’s no mushy analogue feel. With the GameRunner,
your movements are sharp, as they are accurately mimicked with crisp, real-time
accuracy. All the other function buttons are thumb and forefinger accessible,
including fire, jump, choose, crouch, left/right strafe, and up/down. The
GameRunner covers all axis of movement in a 3D digital world.
Awards:
Winner of Design and Engineering Award (CES)
USB
Direct Plug:
The GameRunner plugs directly into to any USB port on any PC, Mac, laptop,
notebook, etc. Once you plug the GameRunner in you can immediately start walking
around in any 3D computer world. It’s truly plug-and-play.
Learning
Curve:
Since the major movements required are intuitive, there’s almost no learning curve on the GameRunner. In fact, the learning curve with the GameRunner is much shorter than the learning curve for playing with a joystick or a keyboard/mouse. Even those who’ve never played any FPS games before, find they learn their way around quickly on the GameRunner. Even hard-core gamers find the GameRunner’s all digital accuracy to be unparalleled.
Compatibility:
The GameRunner is supported by nearly every FPS game title ever made. It’s ideal
for getting around in any computer generated 3D world. There are more function
buttons on the GameRunner than the latest games require. This gives the player
plenty of great button mapping options.
Running,
Walking, and Fitness Levels:
Most games are strategy, so sometimes you’re sprinting, and sometimes you’re
just sneaking around. Your legs make the motion, and that’s what happens in the
game. It’s up to you how fast you want to get around. The GameRunner also allows
for various ratio settings, so just about any fitness level can be accommodated,
just in case you aren’t ready to run the whole time when you first get your
GameRunner. If you prefer, you can set it so that walking will suffice for all
of your games. As you feel able, you can easily adjust the settings so that
you’re running more to get through the games at the speeds you like.
Strafe:
The back and strafe buttons allow you to effectively direct your walking
motion. So if you are moving and press a strafe button, you will be strafing
instead of moving forward. It’s simple.
Power:
The GameRunner gets all “juice” the same way a mouse/keyboard does, directly
from the computer’s USB port. The GameRunner requires no other power source,
since the treadmill is user-propelled.