What is the GameRunner?
The GameRunner is a new game controller which allows you to stroll, walk, jog or sprint through any computer-generated 3D world, game, or online 3D virtual world. In order to move your “virtual-self” through the virtual-world, you stroll, walk or run, on the GameRunner, while you steer with the handlebars. The triggers and buttons are thumb and finger accessible and they can be mapped within your own games to whatever preferences you like. It’s all digital signal output, so there’s no mushy analogue feel. With the GameRunner, your movements are sharp, as they are accurately mimicked with crisp, real-time accuracy. All the other function buttons are thumb and forefinger accessible, including fire, jump, choose, crouch, left/right strafe, and up/down. The GameRunner covers all axis of movement in a 3D digital world.

 

Awards:

Winner of Design and Engineering Award (CES)

 

USB Direct Plug:

The GameRunner plugs directly into to any USB port on any PC, Mac, laptop, notebook, etc. Once you plug the GameRunner in you can immediately start walking around in any 3D computer world. It’s truly plug-and-play.

Learning Curve:

Since the major movements required are intuitive, there’s almost no learning curve on the GameRunner. In fact, the learning curve with the GameRunner is much shorter than the learning curve for playing with a joystick or a keyboard/mouse. Even those who’ve never played any FPS games before, find they learn their way around quickly on the GameRunner. Even hard-core gamers find the GameRunner’s all digital accuracy to be unparalleled.

 

Compatibility:
The GameRunner is supported by nearly every FPS game title ever made. It’s ideal for getting around in any computer generated 3D world. There are more function buttons on the GameRunner than the latest games require. This gives the player plenty of great button mapping options.

Running, Walking, and Fitness Levels:  
Most games are strategy, so sometimes you’re sprinting, and sometimes you’re just sneaking around. Your legs make the motion, and that’s what happens in the game. It’s up to you how fast you want to get around. The GameRunner also allows for various ratio settings, so just about any fitness level can be accommodated, just in case you aren’t ready to run the whole time when you first get your GameRunner. If you prefer, you can set it so that walking will suffice for all of your games. As you feel able, you can easily adjust the settings so that you’re running more to get through the games at the speeds you like.

Strafe:
The back and strafe buttons allow you to effectively direct your walking motion. So if you are moving and press a strafe button, you will be strafing instead of moving forward. It’s simple.

Power:

The GameRunner gets all “juice” the same way a mouse/keyboard does, directly from the computer’s USB port. The GameRunner requires no other power source, since the treadmill is user-propelled.